Modeling in a new way
I have modelled this simple character yesterday in order to be able to understand the basic concepts of UV Mapping on Maya. It took me approximately 4 hours to do it. I could have done the same thing on 3Dsmax in about 20 minutes.

Probably next time will not take so long once I am getting used to the interface and the modelling features.
I have to do the UV Mapping now and I still don’t quite know how, but I am already trying. I hope to have something by the end of the day, and then I shall start with the Bone and Rigging part.
Now that is going to be a challenge.

Probably next time will not take so long once I am getting used to the interface and the modelling features.
I have to do the UV Mapping now and I still don’t quite know how, but I am already trying. I hope to have something by the end of the day, and then I shall start with the Bone and Rigging part.
Now that is going to be a challenge.













